I suspect the two programs are not making the same adjustment but the post assumes they are. That's not the issue in the original post where we see a debayered image first and then an image from Adobe with supposedly a 5-stop reduction in the exposure (which is called 'exposition') and another 5-stop exposure reduction in Resolve. But you are correct in that they will look comparable.
#Raw to dmg file converter adobe code#
The results of the simple debayer will vary with every application since they will code the debater routine differently. Gabriele Turchi wrote:but i believe that Aleksandr used just the RAW debayer settings, which is step N1 on color correction before do anything else, and Adobe or BMD should give same results (or at least not as bad) Nevertheless I've faith in BMD to deliver the very best de-bayering based on their Teranex-algorithms.Ī SDK would be nice to have a kind of standard for BMCC de-bayering. Given the worse video-scalings inside major NLE's, I won't expect anything good from them. Saved in this open container, depends on a company competence in image resampling. What is done with the information to calculate an image from the information It's as open, as 4:2:2 is 'open' orĪ resolution of 1920x1080 pixel is 'open'. To stress the argument that CinemaDNG is an open format would beĪ wrong comparison in this regard. So there is always only ONE right way to de-bayer RED-footage RED can guarantee consistency in de-bayering (thought they release updates on that regularly),īecause they offer a SDK. All of them are producing worse results,īecause all are using bicubic resampling algorithm, but also non of them delivers Think of video-scaling in different NLEs.
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There is simply no guarantee that two de-bayeres from two companies Since de-bayering as a form of image-resampling is 50% science and 50% art, Gabriele Turchi wrote:Adobe or BMD should give same results